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parametric design, architecture and art

Universal Joint (Jonathan Chertok) presented the results of his ongoing research at the poster session of Advances in Architectural Geometry 2012 Conference held at Centre Pompidou Center in Paris in collaboration with Aurelien Lemonier, Curator of Architecture Department at MNM-CCi and the Ecole Nationale Superieure d”Architecture Paris-Malaquais. This work is the result of a hybrid design build practice based out of Austin, Texas and the research began in 1998 with a project that involved the digital recreation of a classical mathematical model collection housed in Goettingen, Germany.

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IMAGE ABOVE: Axial map of the central area of London, created to analyze the paths inside the city

At Hugh Dutton Associates we have recently worked on the relationship between parametric design and urban planning. Last year we coordinated the workshop Smart Cities in Turin and we published on this blog some studies about Participatory Sensing and Urban Data Visualization by Sara Alvarellos and Fran Castillo. Today we share an academic research by Andrea Galli, a young architect we met in Turin on the occasion of our lecture PARAMETRIC DESIGN /// COMPLEX GEOMETRIES /// NEW TECHNOLOGIES.

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We are pleased to announce our presence tomorrow at École nationale supérieure d”architecture Paris-Malaquais for the workshop Materializing the Louvre Cour ViscontiAdvanced Architectural Geometry 2012 directed by Waagner Biro.

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CI-DESSUS: Le T-Pylon, projet lauréat du concours RIBA, dessiné par Bysrup, a gagné les faveurs du jury par son minimalisme, sa simplicité et son pragmatisme.

En juin dernier, au Royaume Uni, un véritable buzz s’était déchainé autour d’un concours pour designer de nouveaux pylônes électriques (concours RIBA, photo ci-dessus). Partie prenante de ce concours, HDA avait relayé fortement l’information dans ce blog à l’occasion d’un entretien avec un journaliste de The Guardian.

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This a remind of a previous post in French. The third edition of Advances in Architectural Geometry / AAG will be held in Paris from the 27 to 30th of September 2012. Its attraction is reinforced by the support of the Centre Pompidou. As part of the AAG2012 symposium, a video panorama of Universities and Research Laboratories experiments will be held in the Forum -1 of the Centre Pompidou Museum.

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PHOTO CI-DESSUS: La Nave, espace de coworking à Madrid

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“SPACE MATTERS”

Space matters. It represents a prominent aspect of humanity’s existential nature – as the primordial basis of architecture and a basic prerequisite for our exploration of our world. Our entire lives are literally embedded in space. We are constantly surrounded, affected and shaped by it – whether consciously perceived or unconsciously experienced. Our spaces both reflect the values and power relationships in our societies and have the potential to alter them; spatial planning can be a powerful political actor.

Source: space-matters-symposium.com

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Nous avons récemment abordé sur ce blog la question du télétravail et ses impacts sur la conception de la ville et de ses espaces. Aujourd’hui, des nombreuses tendances et événements récents nous amènent à penser que la notion de l’espace est – de nouveau? – au centre de notre societé. Je me réfère notamment à l’explosion du phénomène des espaces de coworking, mais aussi aux événements tels que le printemps arabe et le Mouvement des Indignés, dans lesquels les citoyens, organisés par les réseaux sociaux (espaces numériques),  se sont temporairement re-appropriés l’espace physique de la ville.

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Germogli. This will be the name of the “pylons of the future” we are building in Italy. Do you remember the competition held by Terna we won with our design Dancing with Nature? The designer of the dancing pylons Hugh Dutton and the engineer Pierluigi Bucci from Hugh Dutton Associates were last week in Livorno (Italy) to assist to the load testing of the prototype and we share some photos and a video of this event.

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Département des Arts de l’Islam, musée du Louvre, Paris

Maître d’ouvrage: Etablissement Public du Musée du Louvre
Architectes: Rudy Ricciotti et Mario Bellini
Muséographes: Renaud Piérard et Mario Bellini
Consultants façade et structure: HDA | Hugh Dutton Associés

PHOTO CI-DESSUS: La couverture de la cour Visconti, département des Arts de l’Islam, musée du Louvre
© R. Ricciotti – M. Bellini / Musée du Louvre
© photo 2011 Musée du Louvre / Olivier Ouadah

Le nouveau département des Arts de l’Islam, dernier-né des départements du musée du Louvre en chantier à Paris depuis 2008, ouvrira ses portes à la fin de septembre 2012. C’est avec grande émotion que nous célébrons la conclusion de ce chantier exceptionnel qui nous a absorbé pendant 4 ans et nous en profitons pour signaler la mise en place d’un mini-site web dédié à ce projet: louvre.fr/le-nouveau-departement-des-arts-de-l-islam .

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Image Above : Capacity for (Urban Eden, Human Error). Allison Kudla.

Algorithm as a Model. Closed System VS Open System.

In contrast to the field of architecture and engineering, where the concept of ‘model’ is understood to be a geometric description of objects or (‘Static Models’), the model that we propose is the description of computational algorithms in a generative design process (‘Algorithm as a Model’). These algorithms are instructions, simple rules which evolve multiple states. These new models therefore allow us to simulate the complexity of urban and architectural systems. These dynamic simulations may enable us to understand how systems work or how spontaneous pattern formations occur.

In the ‘Algorithm as a Model’ paradigm, script runs as a process with input and output variables relating to datasets which are processed in real time. These processes can be implemented by using parametric processes to produce an infinite series of possible outcomes.

Generative Systems design is a process in which the material and medium is algorithmic. Algorithms manifest dynamic and emergent behaviour.

Generative Systems propose to shift the focus from static models towards a computational logic, what Bruce Sterling calls Processuality. Processuality is a postmodern change in design perception, inspired by the craft of software. The world is rich with processuality- the growth of plants, boiling liquid, chemical patterns- processuality is all around us.

These Generative Systems allow us to establish relations between patterns, structures, processes, forms and to model evolutionary behaviours. These  techniques enable to simulate real-world phenomena.

The models we propose are articulated around different descriptions of the system concept. The first one, Static Models operate under the definition of a Closed system: “An isolated system having no interaction with an environment [...] a System whose Behaviour is entirely explainable from within, a system without Input.” (Marius Watz).

The second model we propose, Algorithms as a Model is articulated around the description of Open System: “A group of interacting, interrelated, or interdependent elements forming a complex whole.” (Marius Watz).

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IMAGE ABOVE: Jaime Eizaguirre remixed by Jaime Eizaguirre

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